About Me

Hello!


My name is Nickolai Fuglevaag and I’m a Senior Level Designer with over 9 years of experience as a Level Designer, shipping multiple AAA titles.


During my career I've been involved with multiple projects, both released an unannounced in various different stages of their production cycles.

I’m a stickler for detail and I draw a lot of inspiration from movies, TV shows, other games and sometimes even books and music for my work.

I love traveling and get excited visiting places I’ve never been before and getting new perspectives and inspiration from all the different cultures, landscapes, architecture and people encountered along the way.


I also have a strong interest in architecture and the real world "design" of things and places. So if my passion for games and entertainment media did not take my career into the gaming industry I would probably have ended up being an architect instead.

Ever since the discovery of Lego at a very young age I’ve been a builder. Even things aside from Lego blocks, I would break apart and put back together again, then find something else and doing it again.


Thus I became very good with computers when I got a bit older and I’ve been a pretty technically savvy person ever since. And with the discovery of game engines during my teen years I’ve been interested in developing games.


I’m always open to interesting opportunities, and you think I would be a good fit please don’t hesitate to contact me. (Details at the top of the page)

SOFTWARE EXPERIENCE

Ubisoft's Snowdrop Engine

Unreal Engine 5

Unreal Engine 4

idTech 6

Diesel

(Payday 2 engine)

Autodesk Maya

Modo 10

Perforce

P4V

Adobe Illustrator

Adobe Photoshop

Unity

Tortoise SVN

SketchUp